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Malaysia, US, UK Formalize Esports as Sport, Driving Compliance Costs for Operators

Regulatory frameworks in Malaysia, US, and UK increase entry barriers as government investments reach USD 347M in Malaysia alone.

By Aiko TanakaApril 9, 20264 min read

Regulatory frameworks in Malaysia, US, and UK increase entry barriers as government investments reach USD 347M in Malaysia alone.

Government Endorsement Spurs Esports Recognition in Malaysia, US, UK

Malaysia allocated RM30 million in Budget 2024 to esports development, formalizing the sector under the Sports Development Act 1997 and positioning government recognition as both an accelerator and a regulatory burden for operators. The amendment to the Act recognizing esports as a legitimate sport has been critical for attracting investment from various sectors, according to the Institute for Strategic and National Security Studies (ISN) analysis published in April 2025.

The Ministry of Youth and Sports (KBS) is actively revising national esports guidelines in collaboration with the Communications and Multimedia Content Forum (CMCF) and the Digital Ministry to produce a comprehensive framework addressing how competitive gaming operates today. Malaysia established the Malaysia Electronic Sports Federation and included esports in the National Creative Industry Policies, while the National Esports Development Guidelines (NESDEG) provide a framework for tournament organizers and stakeholders to ensure fair play and proper governance.

Globally, governments including non-authoritarian states like the United States and the United Kingdom actively endorse esports, recognizing its status as a legitimate sport, according to a Stellar Market Research analysis of the Malaysia esports market. This endorsement fosters innovation, productivity, and international collaboration, amplifying the sector's growth potential.

Exhibit

Most Followed Esports Titles in Malaysia, 2024

Share of viewers and followers across top competitive games

%Source: Orionmano Industries

Regulatory Compliance Requirements Raise Entry Costs for Operators

The formalization of esports as a sport carries direct compliance obligations that increase operating costs for tournament organizers, platform providers, and gaming companies in all three jurisdictions. In the United Kingdom, the Online Safety Act applies to gaming platforms and services, requiring providers to determine if the Act applies to their services, conduct an illegal content risk assessment, complete a children's access and risk assessment where relevant, put in place necessary protections and safety measures, and meet recordkeeping and review obligations. These requirements impose legal penalties for non-compliance and demand dedicated compliance infrastructure.

In Malaysia, the 2026 regulation push mandates a comprehensive framework for tournament organizers that includes fair-play provisions and youth protection measures. Operators must comply with data protection and content rules under the Communications and Multimedia Content Content Forum, according to the KBS revision process. The guidelines being finalized in 2026 aim to ensure the environment is safe, fair, and sustainable—particularly for younger players who make up a significant portion of the community of over 5.2 million regular esports participants in Malaysia.

Compliance costs for operators include recordkeeping systems, risk assessment processes, potential legal penalties for non-compliance, and the need for dedicated legal and regulatory staff. For tournament organizers operating across multiple jurisdictions, the patchwork of national requirements—including the UK's Online Safety Act obligations on content moderation and Malaysia's data protection and fair-play rules—raises the bar for market entry significantly.

Market Growth Attracts Investment Despite Higher Barriers

Despite rising compliance costs, the scale of the market opportunity continues to draw investment. Malaysia's esports market was valued at USD 347 million as of 2024, according to ISN's analysis. The global esports industry is projected to reach US$30.7 billion by 2036, with Malaysia positioning itself to capture a meaningful share of that growth.

The Malaysian government's RM30 million allocation in Budget 2024 signals sustained financial backing, building on earlier initiatives such as annual international gaming events like LEVEL UP KL and financial incentives in the national budget. The Youth and Sports Ministry's commitment aims to establish Malaysia as a prime hub for video game-based sports activities, with research indicating a positive correlation between government backing and esports adoption, according to the Stellar Market Research analysis.

Participant numbers support the investment case: more than 5.2 million Malaysians are now regular esports participants, spanning casual mobile gaming competitions to high-level professional leagues. Esports awareness in Malaysia reached 89% in early 2024, up from 85.5% in the same period of 2023, while familiarity jumped from 23.5% in early 2023 to over 50% in early 2024, according to Oppotus data.

The most followed titles in Malaysia reflect the market's mobile-first orientation. Mobile Legends: Bang Bang leads with 25% of viewers and followers, with its professional league (MPL Malaysia) drawing over 600,000 concurrent viewers for its season 13 grand finals. League of Legends holds 16% share and PUBG Mobile 13%.

As Malaysia pushes to become Southeast Asia's esports hub, operators who navigate the compliance landscape effectively will be positioned to capture a significant share of the US$30.7 billion global market by 2036. The regulatory frameworks being established in 2026, while raising entry barriers, also provide the institutional credibility that institutional investors and international sponsors require before committing capital at scale.

Filed under
  • malaysia
  • esports
  • regulation
  • sport-recognition
  • compliance-costs