Esports Fund Boosted 50% as Malaysia Targets RM20.9B Industry by 2030
Youth and Sports Ministry increases DEK allocation to RM1.5M, part of wider RM20M esports budget under Madani 2025.
By Daniel Cheung·April 4, 2026·4 min readOrionmano Industries
Youth and Sports Ministry increases DEK allocation to RM1.5M, part of wider RM20M esports budget under Madani 2025.
Government Commitment and Strategic Framework
The Ministry of Youth and Sports (KBS) increased the Esports Fund (DEK) by 50% to RM1.5 million in 2025, reinforcing a multi-budget commitment that has already spurred 20% industry growth to RM1.6 billion and targets RM20.9 billion by 2030. The ministry launched the 2026–2030 Electronic Sports Development Strategic Plan as a continuation of the 2019 blueprint, which Deputy Youth and Sports Minister Adam Adli Abdul Halim described as the key foundation for strengthening Malaysia's position as a leading esports hub in the region. "KBS views the strategic plan as a key foundation in strengthening Malaysia's position as a leading esports hub in the region," Adam Adli stated at the plan's rollout in Slim River in November 2025, according to Bernama.
Malaysia is now recognized by the International Esports Federation (IESF) as a key global player and will host the World Esports Championship, marking the country as only the second venue after Riyadh for hosting world-class tournaments. Malaysian Esports Federation (MESF) president Muhammad Naim Al Amin Saharudin cited the government's clear and effective strategic planning as key to the country's rising profile, noting that "many countries are now looking to Malaysia as their main reference point."
Financial Support Mechanisms
The Esports Fund (DEK) received RM1.5 million in 2025, up RM500,000 from the previous year's RM1.0 million. Applications for DEK funding, administered through Esports Integrated (ESI), opened in April 2026, supporting the fund's third year of operation. Since its inception in 2023, DEK has supported over 80 initiatives nationwide, including tournaments, talent development, digital content production, and community-based programmes, according to the New Straits Times.
The Malaysia Madani Budget 2025 allocated RM20 million specifically for esports development, covering talent development, coaching, infrastructure, and grassroots activities, including the establishment of a national esports centre. A broader RM230 million allocation for sports development under the same budget includes a significant portion for esports. Deputy Minister Adam Adli described DEK as a symbol of the government's confidence in the sector's potential to contribute to national development.
Infrastructure and Regulatory Developments
A dedicated esports arena at KL Sports City in Bukit Jalil is scheduled to open in 2025, retrofitted from earlier plans for a new stadium. A national esports centre is planned to host bootcamps, events, and provide production facilities for players and teams. The Higher Education Ministry has integrated esports into its Sports Centres of Excellence, linking education with industry growth.
KBS is revising regulatory guidelines for esports, including restrictions on violent content and greater protections for players, according to iGaming Business. The regulatory updates aim to address the sector's rapid expansion and ensure sustainable development as Malaysia positions itself as a centre of esports in Southeast Asia.
Industry Impact and Business Performance
Malaysia's esports industry was valued at RM1.6 billion (US$340 million) in 2025, a 20% increase from 2024. Analysts project the market could reach RM20.9 billion by 2030, driven by continued investment and youth engagement. Over 5.2 million Malaysians regularly participate in esports, according to industry estimates. Malaysia's MPL Malaysia league attracted over 630,000 peak viewers in its last season. The country has hosted major international events including the PUBG Global Series and the M6 World Championship, enhancing its reputation as a host market.
Exhibit
Malaysia Esports Industry Value (RM billion): 2024–2030
Actual 2024–2025 and projected 2030 value based on analyst forecasts.
Industry Value (RM billion)Source: Orionmano Industries
With the 2026-2030 strategic plan now in effect, sustained government funding, evolving regulation, and infrastructure build-out are expected to accelerate Malaysia's capture of the Southeast Asian esports market, potentially surpassing the RM20.9 billion projection if participation and global event hosting continue to grow.
The Esports Integrated (ESI) initiative under KBS continues to structure Malaysia's esports ecosystem, focusing on democratising sports through a whole-of-nation approach. As the DEK enters its third year and the national esports centre comes online, private-sector participation and international tournament hosting are likely to compound government investment, positioning Malaysia as Southeast Asia's definitive esports hub by the end of the decade.